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I'll also include a single arm texture you can use to do the same thing to remove the stripes. You can then just rename it to whichever body piece you want to replace in the Data\Textures\Armor\PowerArmor\ directory and overwrite. To reduce the overhead and keep the mod relatively clean, I'm just going to upload a single version of each 1) completely no decals and 2) one with just BoS. I have a few requests for decal-less bodies so I'll upload one when I get a chance. I am however working on a more lore-strict color scheme for this X-01 version and will upload that when complete. I will likely offer another standalone mod with one or only a few paint jobs that you can use to swap skins in and out on (kind of like how people are overwriting the default Jaws paints, but this way it only adds a scheme, doesn't replace). I'm leaning towards leaving this mod in it's current state until the tools to edit things are developed more. I'll stay on top of it though and when there's a fix I'll implement it. Looks like an issue with the compiler tool atm so there's not much I can do. The STR bonus from the set is not being applied. Uploaded the base textures (no decals) for body and arms. Currently has only Paladin and Sentinel paints. Uploaded lorestrict (orange, rank on arm, etc.) version. This is my first attempt at a mod so please, any feedback is welcome!
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